-
- Obelisk with spirit which if any spell is cast on it, causes major unavoidable damage ; and with animal which, if touched, activates a trap in a different area of the adventure; and which, if moved, opens a way up
- Torches which, if gazed into, gives a major treasure
- Basket with seat, which, if slid, provides a key object for a different area; and with bitumen which, if tasted, summons or releases a monster
- Chimney with etched decorations which, if pushed, gives the victim a permanent curse, -1d6 to ability
- Curtain with seat which, if sat on, paralyzes the victim temporarily; and which, if sat on, gives a clue to something in this area