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- General: ruins human
Cavern
Entrance:
vertical hole/cliff down
Linking Tunnel Steep descent, 10' long. Chance of stumbling and falling forward; features slippery and wet or otherwise moldy rock
Shape: rectangular
Light Source: pitch black
Size: medium (50' x 50')
Descriptor:smoke or gas
Content: empty
Exit:Opposite the original entrance - General: ruins dwarf
Cavern 1
Entrance:
suspicious signs of habitation
Linking Tunnel No linking tunnel, caverns open directly onto one another; features bats, insects, or others pests
Shape: pit
Light Source: pitch black
Size: small (30' x 40')
Descriptor:lots of candles and assorted religious paraphenalia (value/thought/internal organs/reflection)
Content: holy people, monk, nun, or priest
Exit 1:Left of the original entrance, Exit 2:Left of the original entrance
Cavern 2
Linking Tunnel Flat, 10' long.; features stream/river
Shape: pit
Light Source: pitch black
Size: large (70' x 70')
Descriptor:large, well constructed hideout, shack, or mini-fort
Content: wandering monster, aggressive (wild/bestial/nature)
Exit 1:Opposite the original entrance, Exit 2:Right of the original entrance
Cavern 3
Linking Tunnel Steep descent, 50' long. Chance of stumbling and falling forward; features tiny (humans must crawl)
Shape: domed
Light Source: dim natural light
Size: huge (100' x 100')
Descriptor:large, well-constructed nest or burrow
Content: bandits, degenerates or mutants
Exit 1:Right of the original entrance, Exit 2:Right of the original entrance
Cavern 4
Linking Tunnel Steep descent, 50' long. Chance of stumbling and falling forward; features stream/river
Shape: rectangular
Light Source: pitch black
Size: medium (50' x 50')
Descriptor:suspicious mushroom or cavern fruit (wild/bestial/nature)
Content: Humans - surveyors, miners, or neanderthals
Exit 1:Left of the original entrance, Exit 2:Opposite the original entrance
Cavern 5
Linking Tunnel Flat, 60' long.; features stream/river
Shape: domed
Light Source: pitch black
Size: medium (50' x 50')
Descriptor:large, well constructed hideout, shack, or mini-fort
Content: wandering monster, aggressive (air/ethereal/wind)
Exit:Right of the original entrance
- General: sandy and porous rock (probably limestone)
Cavern
Entrance:
vertical hole/cliff down
Linking Tunnel No linking tunnel, caverns open directly onto one another; features trap
Shape: spherical,
Light Source: pitch black
Size: huge (100' x 100')
Descriptor:unusually smooth walls, floors, and ceilings - the stone has been polished
Content: empty
Exit 1:Right of the original entrance, Exit 2:On the lowest part of the floor, Exit 3:On the lowest part of the floor, - General: sandy and porous rock (probably limestone)
Cavern 1
Entrance:
menacing insect or other pest nest/hive covering entrance
Linking Tunnel Vertical drop (cliff), 40' deep; features trap
Shape: spherical,
Light Source: unnatural light
Size: medium (50' x 50')
Descriptor:honeycombed crystal with holes and drops (possibly deadly)
Content: lunatic, hermit, or bard
Exit:Left of the original entrance
Cavern 2
Linking Tunnel steep ascent, 60' long. Chance of stumbling and falling backwards; features dry, dusty rock
Shape: pit
Light Source: pitch black
Size: huge (100' x 100')
Descriptor:cavern cut in half by very deep crevice
Content: wandering monster, aggressive (tiny/invisible/intangible)
Exit:Right of the original entrance
Cavern 3
Linking Tunnel Steep descent, 50' long. Chance of stumbling and falling forward; features dry, dusty rock
Shape: spherical,
Light Source: pitch black
Size: tiny (10' x 10')
Descriptor:cavern cut in half by very deep crevice
Content: Dwarves - mining, burrowing or building
Exit 1:Opposite the original entrance, Exit 2:Left of the original entrance
- General: veins of attractive-looking minerals
Cavern 1
Entrance:
narrow crevice, no fatties allowed
Linking Tunnel Flat, 60' long.; features dry, dusty rock
Shape: spherical,
Light Source: unnatural light
Size: medium (50' x 50')
Descriptor:lots of candles and assorted religious paraphenalia (monstrous/gargantuan/enormous)
Content: wandering monster, aggressive (evil/profane/darkness)
Exit 1:Opposite the original entrance, Exit 2:Opposite the original entrance
Cavern 2
Linking Tunnel steep ascent, 30' long. Chance of stumbling and falling backwards; features dim natural light
Shape: spherical,
Light Source: pitch black
Size: tiny (10' x 10')
Descriptor:statue or statues
Content: Rockfolk - meditating, celebrating or studying
Exit:Right of the original entrance
Cavern 3
Linking Tunnel steep ascent, 70' long. Chance of stumbling and falling backwards; features trap
Shape: rectangular
Light Source: unnatural light
Size: large (70' x 70')
Descriptor:stalactite/mite pillars
Content: treasure (deep/earth/solid)
Exit 1:Right of the original entrance, Exit 2:Left of the original entrance, Exit 3:Left of the original entrance,
Cavern 4
Linking Tunnel Flat, 40' long.; features old used ropes or hanging vines/roots
Shape: domed
Light Source: pitch black
Size: huge (100' x 100')
Descriptor:smoke or gas
Content: wandering monster, aggressive (tiny/invisible/intangible)
Exit 1:Right of the original entrance, Exit 2:Left of the original entrance
Cavern 6
Linking Tunnel No linking tunnel, caverns open directly onto one another; features dry, dusty rock
Shape: rectangular
Light Source: dim natural light
Size: small (30' x 40')
Descriptor:humongous crystal (good/holy/light)
Content: Dwarves - mining, burrowing or building
Exit 1:Opposite the original entrance, Exit 2:Opposite the original entrance