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- Barber’s Blossom: grants +1d4 Hit Points and +1 bonus to Reflex Saves for 2d6 round(s) when rubbed into the eyes.
- Faerie’s Cap: grants -1d6 Hit Points and -2 penalty to Profession skill checks for 1 hour(s) when rubbed on the skin.
- Wild Cup: grants a +1 bonus to Intelligence, and a -1 penalty to Will/Magic Saves for 1d4 round(s) when placed under the tongue.
- St. Kea’s Rose: grants +1d4 Hit Points and +1 bonus to Intelligence for 3d6 minute(s) when chewed.
- Arvir Bark: grants a +4 bonus to Fortitude Saves for 1d3 round(s) when brewed into a tea and slowly sipped.