Dungeon Crawl Classics 0-level Character
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- Name: Grox
Strength 10, Agility 9, Stamina 9, Base HP 1
Intelligence 11, Personality 14 (+1), Luck 12, minimum +1 affects rolls for unarmed attacks (raised by wolves)
Occupation: Shaman, Starting Gear: mace, 1 lb. of herbs, waterskin, 27 cp - Name: Rintrak
Strength 13 (+1), Agility 9, Stamina 11, Base HP 1
Intelligence 10, Personality 13 (+1), Luck 7 (-1), minimum +1 affects rolls for melee attacks (sign of the bull)
Occupation: Orphan, Starting Gear: club, rag doll, hand-sized mirror, 36 cp - Name: Guhic
Strength 8 (-1), Agility 13 (+1), Stamina 11, Base HP 4
Intelligence 11, Personality 11, Luck 13 (+1) affects rolls for magical healing (survived the plague)
Occupation: Halfling Gypsy, Starting Gear: sling and 2 sling stones, hex doll, small sack (holds 10 lbs), 28 cp - Name: Niemm
Strength 12, Agility 12, Stamina 9, Base HP 4
Intelligence 10, Personality 8 (-1), Luck 8 (-1), minimum +1 affects rolls for critical hits (double) (warrior's arm)
Occupation: Alchemist, Starting Gear: staff, 1 flask of oil, grappling hook, 39 cp - Name: Oth
Strength 8 (-1), Agility 13 (+1), Stamina 9, Base HP 1
Intelligence 13 (+1), Personality 10, Luck 13 (+1) affects rolls for armor class (charmed house)
Occupation: Costermonger, Starting Gear: knife (acts as dagger), fruit, hand-sized mirror, 30 cp