Fantasy Adventure Generator
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- A Comedy tale where the party attempts to encounter an old villain. They are drawn in because of a dying delivery. It mostly takes place on an alternate Plane, with key events also at a tavern or inn and a classic dungeon. Aided by Villain ally but opposed by the Ravager and his minions, the Childhood friend with a dark secret and the Mistress or daughter with a heart of gold, the basic plot is The Event, ending with Prevented deed. Along the way, they will have to fight a King beast, deal with a Blackmailer, and maybe even avoid getting caught in a Animal pit.
- A Comedy tale where the party attempts to gain power. They are drawn in because of a case of mistaken identity. It mostly takes place in a hero’s home town, with key events also at a tavern or inn and a temple or church. Aided by Merry minstrel but opposed by the Destroyer and his minions, the Moronic muscleman and the Mistress or daughter with a heart of gold, the basic plot is a Coward pretends to ally with the heroes before stabbing them in the back, ending with Divine retribution. Along the way, they will have to fight a Powerful tester, deal with a Old friend at the wrong time, and maybe even avoid getting caught in a Demolition zone.
- An Espionage tale where the party attempts to gain money. They are drawn in because of a mysterious woman. It mostly takes place on the sea, with key events also at ancient ruins and a classic dungeon. Aided by Merry minstrel but opposed by the Organizer and his minions, the Childhood friend with a dark secret and the Moronic muscleman, the basic plot is The Event, ending with Throne-room duel. Along the way, they will have to fight a Assassin-beast, deal with a Mean drunk, and maybe even avoid getting caught in a Pit and the pendulum.
- An Action/Adventure tale where the party attempts to gain money. They are drawn in because of someone pressing the PC’s buttons. It mostly takes place on the road, with key events also at the docks and the slums. Aided by Villain ally but opposed by the Agent Provocateur and his minions, the Inquisitor and the Hard-eyed advisor, the basic plot is Geographic progression, ending with Throne-room duel. Along the way, they will have to fight a Terrain monster, deal with a Truthful accuser, and maybe even avoid getting caught in a Pit and the pendulum.
- A Romance tale where the party attempts to gain power. They are drawn in because of a case of mistaken identity. It mostly takes place on the road, with key events also at a country manor requisitioned by an invading army and turned into a makeshift hospital and a country manor requisitioned by an invading army and turned into a makeshift hospital. Aided by Government observer but opposed by the Corruptor and his minions, the Moronic muscleman and the Single-minded soldier, the basic plot is A->B->C Quest, ending with Chase to ground (Footrace). Along the way, they will have to fight a Ravager, deal with a Bureaucrat, and maybe even avoid getting caught in a Demolition zone.