Fantasy Adventure Generator
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- An Action/Adventure tale where the party attempts to encounter an old villain. They are drawn in because of a mysterious woman. It mostly takes place on the road, with key events also at the docks and a laboratory. Aided by Romantic loony but opposed by the Conqueror and his minions, the Coward and the Avenger, the basic plot is a Sniveling vizier pretends to ally with the heroes before stabbing them in the back, ending with Bloody battle. Along the way, they will have to fight a Foreshadowing monster, deal with a Inquisitive official, and maybe even avoid getting caught in a Rock and a hard place.
- A Mystery tale where the party attempts to encounter an old villain. They are drawn in because of a dying delivery. It mostly takes place in an exotic distant land, with key events also at a monastery and its associated shrines, each to its own god and a magical lake. Aided by Gibbering madman but opposed by the Ravager and his minions, the Single-minded soldier and the Lovable rogue, the basic plot is Series of villains, ending with Throne-room duel. Along the way, they will have to fight a Reconnaissance monster, deal with a Truthful accuser, and maybe even avoid getting caught in a Rock and a hard place.
- A Mystery tale where the party attempts to gain money. They are drawn in because of someone pressing the PC’s buttons. It mostly takes place in torturous terrain, with key events also at a temple or church and the mansion of powerful NPC. Aided by Hero-worshipper but opposed by the Advance Agent and his minions, the Moronic muscleman and the Rosy Executioners, the basic plot is Accumulation of events, ending with Throne-room duel. Along the way, they will have to fight a Powerful tester, deal with a Inquisitive official, and maybe even avoid getting caught in a Pit and the pendulum.
- A Horror tale where the party attempts to protect endangered NPCs. They are drawn in because of legend and rumour. It mostly takes place in an exotic distant land, with key events also at a Legendary Forest and a madman’s fortress. Aided by Romantic loony but opposed by the Sufferer and his minions, the Lovable rogue and the Grotesque Camarilla, the basic plot is A->B->C Quest, ending with Scattered duels. Along the way, they will have to fight a Powerful tester, deal with a Bureaucrat, and maybe even avoid getting caught in a Avalanche.
- A Comedy tale where the party attempts to prevent a war. They are drawn in because of an old enemy. It mostly takes place on the road, with key events also at a military encampment and a temple or church. Aided by Gibbering madman but opposed by the Lovable Rogue and his minions, the Sniveling vizier and the Chief assassin, the basic plot is Geographic progression, ending with Prevented deed. Along the way, they will have to fight a Terrain monster, deal with a Thief, and maybe even avoid getting caught in a Mutually assured destruction.