Fantasy Combat Class Generator
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- Name: Sun Templar, Bone Cultist, Blue Warlord
Class Themes: Law, Urban
Key Abilities: Constitution, Dexterity
Weapons: spear, flails, flails
Armor: light and medium armor
Hit Dice: d8 (d6+1)
Special Features: attack bonus against goblins, damage bonus against giants, innate spell, damage bonus against orcs, create magical items
- Name: Moon Warlord, Warlord, Blue Templar
Class Themes: Martial, Occult
Key Abilities: Dexterity, Dexterity
Weapons: swords, flails, clubs, maces
Armor: any armor, any shield
Hit Dice: d10 (d6+2)
Special Features: innate spell, damage bonus against demi-humans, innate spell, companion (intelligent weapon)
- Name: Grey Striker, Doom Soldier, Etherealbattle Cultist
Class Themes: Lore, Law
Key Abilities: Constitution, Strength
Weapons: daggers, spear, spear
Armor: any armor, light shield
Hit Dice: d10 (d6+2)
Special Features: attack bonus against goblins, immune to sonic, channel cold energy, damage bonus when in mountain environment
- Name: Mithril Ranger, Oozespear Warlord, Dust Templar
Class Themes: Cunning, Angelic
Key Abilities: Constitution, Constitution
Weapons: axes, daggers, swords
Armor: light and medium armor, any shield
Hit Dice: d10 (d6+2)
Special Features: magical guidance, curse, immune to sonic, channel radiant energy, minor spellcasting ability (enchantment)
- Name: Hound Paladin, Coin Cultist, Steamgrey Striker
Class Themes: Light, Psionic
Key Abilities: Constitution, Constitution
Weapons: spear, spear, whip
Armor: light and medium armor, any shield
Hit Dice: d10 (d6+2)
Special Features: create magical items, magical guidance, attack bonus when focused, bonus language