Fantasy Mansion Domestic Security Measures
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- d4 large, aggressive 2–5HD dogs.
- Very old guests/parents, etc. at dining room table playing cards or eating soup, who think the PCs are there to fix the oven.
- All the doors to all the rooms are locked. And the locks are good. Breaking them probably makes noise and attracts somebody – guards, neighbors, the place’s owner, the dog – whatever.
- Rat or other familiar through which resident or allied wizard will remotely notice intruders and cast spells. May bide its time and see what the intruders are all about.
- Opening front door (even with a key) without making subtle adjustments to door gewgaws (gargoyle knocker, etc.) activates dart trap or other common dungeon-type trap when door’s opened.