Fantasy Spellcasting Class Generator
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- Name: Ironbone Cultist, White Brother, or Horncaller
Class Themes: Chaos, Advocate
Key Abilities: Wisdom, Dexterity
Weapons: longsword, dagger, handaxe
Armor: none
Talisman: medicine bag
Hit Dice: d6 (d6)
Spell Selection: Broad
Favored Spell Spheres: Blight, Condemnation, Judgment
Special Features: magical guidance, (skill ability), curse, magical protection
- Name: Greysecret Adept, Witch, or Harpblood Adept
Class Themes: Secret, Occult
Key Abilities: Intelligence, Strength
Weapons: quarterstaff, shortsword, quarterstaff, club
Armor: none
Talisman: none
Hit Dice: d4 (d6-1)
Spell Selection: Broad
Favored Spell Schools: Divination, Transmutation, Evocation
Special Features: commanding presence, bonus spell, resist magic, bonus language
- Name: Enchanter, Master, or Spearmage
Class Themes: Ki, Shadow
Key Abilities: Charisma, Dexterity
Weapons: handaxe, shortsword
Armor: none, light shield
Talisman: key weapon
Hit Dice: d8 (d6+1)
Spell Selection: Narrow/Exclusive
Favored Spell Schools & Subschools: Evocation, Life, Summoning
Special Features: sanctum, immune to sleep, innate spell, companion (magical beast),magical guidance, resistant to transmutation, bonus language
- Name: Crystalcaster, Bloodfire Cultist, or Evoker
Class Themes: Cunning, Nature
Key Abilities: Intelligence, Dexterity
Weapons: shortbow, quarterstaff, spear
Armor: medium armor
Talisman: medicine bag
Hit Dice: d8 (d6+1)
Spell Selection: Narrow/Potent
Favored Spell Subschools: Psychic, Pattern, Psychic
Special Features: resistant to divination, potent spell, magical guidance, magical perception
- Name: Blueastral Adherent, Bonegrey Cultist, or Moonfire Sister
Class Themes: Feudal, Chaos
Key Abilities: Intelligence, Strength
Weapons: shortbow, dagger
Armor: light armor
Talisman: familiar
Hit Dice: d4 (d6-1)
Spell Selection: Broad
Favored Spell Spheres: Virtue, Death, Consecration
Special Features: bonus language, resist magic, channel radiant energy, companion (magical beast)