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- Unless otherwise noted, the landscape in this area is grassy plain.
- Site of recent battle between local faction and faction of distant land.
- Ex-garden, now overgrown. Strange flora.
- Extra thick forest of distinctive local flora (bamboo, twisty doomforest trees, mangrove swamp, etc.) movement halved and ambushes likely.
- Ruin of old castle.
- Evil carnival performers.
- Den. Recent. Empty. Wolves or local equivalent begin tracking party here. They will attack once the PCs are asleep.
- A landscape of huge, smooth Colorado-Springs-esque boulders.
- Landscape typical of this area.
Encounter: a grig killing an ettercap . - Landscape typical of this area.
- Site of recent battle between local faction and faction of distant land.
- Orchard. Edible fruits. Harmless.
- Orchard. Edible fruits. Harmless.
Encounter: a werejaguar (several, actually) killing a ghoul . - Recent meteor crash site.
- Ruin of old castle.
- Den. Recent. Empty. Wolves or local equivalent begin tracking party here. They will attack once the PCs are asleep.
- Ruined siege juggernaut.
- Well. Water in it. .
Encounter: a constrictor snake that is apparently terribly worried about a hand centaur . - Desert or flat grassland or burnt landscape or something otherwise totally flat. Unusual features of adjacent hexes visible if they’re tall enough to be above the horizon.
- Mist-bound valley. Roll under int + ranger level (if any) to avoid going the wrong way.
- Site of ancient battle. Unburied corpses. Careful search will turn up a magic weapon or piece of armor.