Iron Canyons Ruins Complex
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- This section is primarily controlled by scorpion-lemur hybrid with an unusual connection to the spirit world (encounter level = dungeon level +3), and consists of the following areas:
- A former collection of mid-high class dwellings and homes now used as a well-organized Lair
- A former tannery, abattoir, or slaughterhouse now used as a primary sleeping place and lair
- A former cathedral, temple, or shrine now used as a storage cache for supplies or food
- A former tannery, abattoir, or slaughterhouse now used as a hardhold or fortress
- A former refuse disposal area or sewers now used as hunting grounds
- This section is primarily controlled by necromancer elves with a penchant for shiny things and better than usual treasure (x2) (encounter level = dungeon level -2), and consists of the following areas:
- A former ritual chamber now used as a plague colony or asylum for the sick or insane
- A former natural cavern, park, or preserve now used as a well-organized Lair
- This section is primarily controlled by Dire Jackal (Sandstorm P 150) with a desire to find something in particular (on +0 levels away) (encounter level = dungeon level -2), and consists of the following areas:
- A former crypt, catacomb, ossuary, or mausoleum now used as a temporary camp
- A former collection of low class dwellings and homes now used as a storage cache for supplies or food
- A former garrison or armory now used as a hardhold or fortress
- A former ritual chamber now used as a temporary camp
- A former school, academy, or training area now used as a nursery, hatchery, or noncombatant quarters
- This section is primarily controlled by leech-lion hybrid with noncombatants to protect (encounter level = dungeon level -2), and consists of the following areas:
- A former collection of low class dwellings and homes now used as an area controlled but taboo to enter
- A former necromantic, medical, or graft laboratory now used as a plague colony or asylum for the sick or insane
- A former refuse disposal area or sewers now used as a nursery, hatchery, or noncombatant quarters
- A former prison or slave quarters now used as a nursery, hatchery, or noncombatant quarters
- A former cathedral, temple, or shrine now used as a well-organized Lair
- A former tannery, abattoir, or slaughterhouse now used as a gruesome display of the remains of past enemies
- A former collection of high class services & shops (eg Jewelers, Silversmiths, Restaurants) now used as a worship space
- This section is primarily controlled by lizard colony with extra tentacles, limbs, or other appendages (encounter level = dungeon level +2), and consists of the following areas:
- A former crypt, catacomb, ossuary, or mausoleum now used as hunting grounds
- A former monastery now used as a well-organized Lair
- A former thoroughfare, throughway, or main passage now used as a tavern, eating area, or food production area
- A former refuse disposal area or sewers now used as a trading post or neutral ground
- A former garrison or armory now used as a primary sleeping place and lair
- A former natural cavern, park, or preserve now used as a performance, ritual, or entertainment space
- A former magical or alchemical laboratory now used as a gruesome display of the remains of past enemies