Iron Canyons Ruins Complex
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- This section is primarily controlled by wasp-mouse hybrid with better than normal armament/training/combat skills (encounter level = dungeon level +0), and consists of the following areas:
- A former refuse disposal area or sewers now used as a highly trapped area
- A former tannery, abattoir, or slaughterhouse now used as a worship space
- A former wasp cavalry (Ichneumon) hive now used as a tavern, eating area, or food production area
- A former collection of mid-high class dwellings and homes now used as a temporary camp
- This section is primarily controlled by holdout elves with better than normal armament/training/combat skills (encounter level = dungeon level +4), and consists of the following areas:
- A former monastery now used as an area controlled but taboo to enter
- A former tannery, abattoir, or slaughterhouse now used as a primary sleeping place and lair
- A former magical or alchemical laboratory now used as used for the same purpose once again
- A former collection of low class dwellings and homes now used as hunting grounds
- A former collection of low class dwellings and homes now used as a trading post or neutral ground
- A former stable or animal holding pens now used as a plague colony or asylum for the sick or insane
- A former garrison or armory now used as used for the same purpose once again
- This section is primarily controlled by undead elves with an unusual connection to the spirit world (encounter level = dungeon level +3), and consists of the following areas:
- A former wasp cavalry (Ichneumon) hive now used as a haphazard camp
- A former collection of low class services & shops (eg Barbers, Brothels, Taverns, etc) now used as a well-organized Lair
- A former ritual chamber now used as a refuse dump and body disposal area
- A former monastery now used as an unused space still ocasionally patrolled
- A former natural cavern, park, or preserve now used as a primary sleeping place and lair
- A former garrison or armory now used as a plague colony or asylum for the sick or insane
- This section is primarily controlled by Ironthorn tree (Sandstorm 166) with a decent map of the level (encounter level = dungeon level +0), and consists of the following areas:
- A former library or storeroom now used as a trading post or neutral ground
- A former necromantic, medical, or graft laboratory now used as a gruesome display of the remains of past enemies
- A former natural cavern, park, or preserve now used as a well-organized Lair
- A former collection of low class dwellings and homes now used as an unused space still ocasionally patrolled
- A former collection of high class services & shops (eg Jewelers, Silversmiths, Restaurants) now used as a temporary camp
- A former necromantic, medical, or graft laboratory now used as a primary sleeping place and lair
- A former collection of low class dwellings and homes now used as a temporary camp
- This section is primarily controlled by lizard-bobcat hybrid with mechanical augmentations (encounter level = dungeon level +1), and consists of the following areas:
- A former necromantic, medical, or graft laboratory now used as a primary sleeping place and lair
- A former tannery, abattoir, or slaughterhouse now used as a performance, ritual, or entertainment space
- A former refuse disposal area or sewers now used as an unused space still ocasionally patrolled
- A former prison or slave quarters now used as a performance, ritual, or entertainment space