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- spell causes supernatural blast; spell deals standard damage and bypasses all energy resistance of opponent (but not immunity; if opponent has no energy immunity, spell does double damage)
- the spell has opened a wild spellweave rift, and the spell does double damage, all of it acid damage
- spell causes magick blast; spell deals standard damage and opponent is confused for a number of rounds equal to the level of the spell cast (Fort save DC 10 plus damage dealt to negate)
- spell causes otherworldly blast; spell deals standard damage and opponent's blindsense, darkvision, and scent abilities are negated for 1 day
- spell causes esoteric blast; spell deals standard damage and bypasses all energy resistance of opponent (but not immunity; if opponent has no energy immunity, spell does double damage)