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- weapon deals double damage to opponent, and 2d6 nonlethal damage
- weapon deals double damage and attacker gets a free attack at -5 against the opponent
- opponent's hand is pierced; weapon does standard damage and opponent's hand is useless until healed (roll randomly to determine which hand. DC 10 plus damage dealt Fort save negates hand becoming useless)
- opponent's forearm is torn; weapon does standard damage and provides a free disarm attempt (as if attacker had Improved Disarm feat)
- weapon deals double damage to opponent, and standard damage to one adjacent opponent