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- a puppeteer who wants to consecrate as many of the dungeon’s altars as she can, since these mean everything to her. The party should care because she demonstrates extensive knowledge of much that is hidden—and will reveal more in exchange for aid.
- an actor who is hoping to find a torch that he believes has magical powers and is in the dungeon. The party should care because he demonstrates extensive knowledge of much that is hidden—and will reveal more in exchange for aid.
- a ruthless elven bandit (-Lvl 3-) who is after a fantastic treasure hoard she suspects is located in the room nearest to 25, 30 treating the map as a cartesian 100x100 grid. The party should care because she is an (average PC level + 1) wizard with her mojo working … so if the party fails to help her enough, she may kill them all.
- an elven sorceress (-Lvl 3-) who is seeking a fantastic treasure hoard she suspects is located in the room nearest to 39, 03 treating the map as a cartesian 100x100 grid. The party should care because she has a posse, a terrible temper … and a map of the dungeon.
- an androgynous duke who intends to field-test their new light mace. The party should care because this person has a posse, a terrible temper … and a map of the dungeon.