-
- Affiliations:
- Solo D10, Buddy D8, Team D6
Origin / Power Set(s): - Altered Human: Add an additional Expert Specialty.
- Power Set (Elemental Control (step back power trait die), Movement-Based Power, Size-Changing, Shapeshifting D8) One power trait at D10, two at D8. Add an additional SFX.
- Affiliations:
- Solo D10, Buddy D8, Team D6
Origin / Power Set(s): - Mutant: Add Mutant Limit to at least one Power Set.
- Primary Power Set (Invisibility D8, Senses D8, Stamina D8.) Step up one power trait die.
- Secondary Power Set (Role twice, gaining the benefits of both).
- Affiliations:
- Solo D10, Buddy D6, Team D8
Origin / Power Set(s): - Mutant: Add Mutant Limit to at least one Power Set.
- Power Set (Resistance, Invisibility, Mind Control, Attack Power, Plant Control.) Two power traits at D10, and three at D8. Add an additional SFX. Step up one power trait die.
- Affiliations:
- Solo D6, Buddy D8, Team D10
Origin / Power Set(s): - Mutant: Add Mutant Limit to at least one Power Set.
- Power Set (Intangibility, Size-Changing, Mind Control.) One power trait at D10, two at D8. Add an additional SFX. Step up one power trait die.
- Affiliations:
- Solo D10, Buddy D6, Team D8
Origin / Power Set(s): - Altered Human: Add an additional Expert Specialty.
- Power Set (Senses, Psychic Resistance, Elemental Control (step back power trait die) D8) One power trait at D10, another at D8. Add an additional SFX.