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- Most of these leopard-people are bioengineered and carry a mace of some kind. They are ruled by the withered and old, who are three points wiser and weaker than the rest and their priest/witch raises dead to fight with the host as zombies when they fall. They are headquartered in a city of their own beneath the earth.
- Most of these orcs are mutant or crippled and carry a club of some kind. They are ruled by two wizards, shamen, witches, etc and are allied to no-one. They are headquartered in a desert.
- Most of these goblinoids are religious and carry a dagger or knife of some kind. They are ruled by a single leader with eight more HD than the rest and have a mutual-defense treaty or agreement with another distant local monster or group. They are headquartered in a river.
- Most of these leopard-people are tiny and carry a several knives and daggers of some kind. They are ruled by no-one but 25% are berserk warrior-types with 2hd more than the rest and +2 damage. (These may also carry 2-handed weapons.) and breed small attack animals (dogs, boars, lizards, etc.). They are headquartered in a wizard’s tower.
- Most of these bullmen are incredibly decadent and carry a bow of some kind. They are ruled by a hyperintelligent member of a usually non- or animal-intelligent species and are allied to no-one. They are headquartered in a catacombs.