Shadowrun Border Checkpoint Crossing
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- crossing to the Tir Tairngire, Experienced (Rating 4, Max Skill of Opposition 17) guards man the checkpoint. ID Verification System Rating 3 (Base R4). (Low Ratings result from dead of night crossings, loose security, and possibly crossing from an allied nation.)
- crossing to Aztlan, Green (Rating 1, Max Skill of Opposition 8) guards man the checkpoint. ID Verification System Rating 5 (possibly tight security, an airport nearby, crossing from a hostile country) (Base R5). (Low Ratings result from dead of night crossings, loose security, and possibly crossing from an allied nation.)
- crossing to the PCC, Novice (Rating 2, Max Skill of Opposition 11) guards man the checkpoint. ID Verification System Rating 7 (possibly tight security, an airport nearby, crossing from a hostile country, or MilSpec Zone) (Base R5). (Low Ratings result from dead of night crossings, loose security, and possibly crossing from an allied nation.)
- crossing to the CAS, Inexperienced (Rating 3, Max Skill of Opposition 14) guards man the checkpoint. ID Verification System Rating 3 (Base R2). (Low Ratings result from dead of night crossings, loose security, and possibly crossing from an allied nation.)
- crossing to Sioux Nation, Novice (Rating 2, Max Skill of Opposition 11) guards man the checkpoint. ID Verification System Rating 5 (possibly tight security, an airport nearby, crossing from a hostile country) (Base R3). (Low Ratings result from dead of night crossings, loose security, and possibly crossing from an allied nation.)