Shadowrun Bounty Hunting Job Thresholds
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- This is a contract job, open to one taker, based on a crime over 1 week (7 days) old that authorities have bypassed. A group of 7 criminals have stolen something major and are wanted for 3000 NY each. Their leader is Nomura Saemon a human male, on his shoulders is a tattoo of an angel in a defiant stance, and known to be dressed in blue jeans, their hair is long and straight, and they have crazy colored contacts; their ethnicity is Pacific Islander. The Threshold is 37. They did not run silent, had a mage, and had a technomancer, neither scrubbed their signatures, there were no witnesses and left normal evidence (sketchy video, indeterminate forensics, no ballistics). This bounty will remain up for 100 days. Unofficially, most bounty hunters give up after 14 days. Unknown to the bounty hunter's the Noise from distance is 3 and other noise at the perp's site is 3. The crime took place in Eastside, and the targets are wanted Alive, and return of goods by the State Patrol and BCA, their last known residence was believed to be in Northside Barrens, but they are likely on the lamb now and operating out of a Run-down and Burned Down Chop Shop which they regularly operate out of and have added security too. You know something about them through a contact that many of you know that has an address of a girlfriend that might lead to their current location.
- This is a contract job, open to one taker, based on a crime over 1 week (7 days) old that authorities have bypassed. A group of 2 felons have stolen something major and are wanted for 15000 NY each. The Threshold is 53. They did not run silent, ran a R6 jammer, had a technomancer that scrubbed their signature, there was a witness and left major evidence (one broad omission, either clear video of perps, something was online, a firearm with a connection to them, etc). This bounty will remain up for 100 days. Unofficially, most bounty hunters give up after 14 days. Unknown to the bounty hunter's the Noise from distance is 0 and other noise at the perp's site is 1. The crime took place in Southside, and the targets are wanted Alive, with return of 5 hostages by the the FBI, their last known residence was believed to be in Downtown, but they are likely on the lamb now and operating out of a Small Ranger Station which they regularly operate out of and have added security too. You know something about them through a partner a couple of you know from a past life that has a recent sighting that might lead to their bolt hole.
- This is a contract job, open to one taker, based on a crime over 1 week (7 days) old that authorities have bypassed. A group of 4 criminals have killed a SecGuard and are wanted for 12000 NY each. The Threshold is 46. They had no wireless, no mage or technomancer, ran an R6 Jammer, there was a witness and left normal evidence (sketchy video, indeterminate forensics, no ballistics). This bounty will remain up for 100 days. Unofficially, most bounty hunters give up after 14 days. Unknown to the bounty hunter's the Noise from distance is 3 and other noise at the perp's site is 3. The crime took place in Downtown, and the targets are wanted Dead or Alive, with return of 5 hostages by the the FBI, their last known residence was believed to be in Northside Barrens, but they are likely on the lamb now and holed up in a Small Gallery House which they are new too and have little preparation in. You know something about them through a contact one of you have that has a recent trace that might lead to their team base.
- This is a contract job, open to one taker, based on a crime over 1 week (7 days) old that authorities have bypassed. A group of 4 shadowrunners have committed a war crime and are wanted for 9000 NY each. Their leader is Baldur Steinnsson a human male and known to be dressed in ripped clothing, their hair is a mohawk, and they have tattoos; their ethnicity is Hispanic-American. The Threshold is 57. They ran silent, had a mage, and had a technomancer, neither scrubbed their signatures, there were no witnesses and left minor evidence (one piece of evidence that links one perp to the scene, otherwise is normal evidence). This bounty will remain up for 100 days. Unofficially, most bounty hunters give up after 14 days. Unknown to the bounty hunter's the Noise from distance is 1 and other noise at the perp's site is 8. The crime took place in Eastside, and the targets are wanted Alive, and return of goods by the State Patrol and BCA, their last known residence was believed to be in Northside Barrens, but they are likely on the lamb now and operating out of a Nearly Collapsed Garage which they regularly operate out of and have added security too. You know something about them through a friend you all know that has a recent trace that might lead to their get away vehicle. Little do they know, the background count at the perp location is 2.
- This is a contract job, open to one taker, based on a crime over 1 week (7 days) old that authorities have bypassed. A group of 5 criminals have engaged is a mass shooting and are wanted for 3000 NY each. The Threshold is 85. They ran silent, had a mage, and had a technomancer, the mage scrubbed their signature, there were no witnesses and left normal evidence (sketchy video, indeterminate forensics, no ballistics). This bounty will remain up for 100 days. Unofficially, most bounty hunters give up after 14 days. Unknown to the bounty hunter's the Noise from distance is 0 and other noise at the perp's site is 3. The crime took place in Eastside, and the targets are wanted Alive by the Knight Errant Security, their last known residence was believed to be in Northside Barrens, but they are likely on the lamb now and holed up in a Hidden and Nearly Collapsed Liquor Store which they are new too and have little preparation in. You know something about them through a family member of one of you that has an old SIN file that might lead to their current location.