Shadowrun Security Team Barrens
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- Principal is moving with (6) street sams, profession rating 3. Primary arm is a HK XM30 and underbarrel shotgun with 13 Flechette shells, plus one in the chamber with 2 mags of regular, plus one loaded of the same, and laser sight, suppressor, self-adjusting weight/light/foregrip combo, heavy barrel, and a Smartgun system built in. The barrel shroud is strong and well-balanced. Their backup arm is a Jupiter Taser Club taser with 4 mags of stun, plus one loaded of the same, and and a Smartgun system built in One is armed with a FN MAG-5 medium machine gun with 4 50-round belts/drums of EX-EX, and one belt/drum of 12-rounds of the same loaded, and laser sight, a suppressor good for only 4 more shots, gas vent 3, tripod, tan nylon. sling, shockpad, self-adjusting weight/light/foregrip combo, and a Smartgun system built in The barrel cover has a rubber friction grip around it, but this provides no game bonus. They carry (4) pepper punch grenades each. Armored in an Armored Jacket (12), Helmet, Facemask, Gasmask, and Mods (+5). They are on foot. They use personal commlinks R6 with burner commlink R1 backup and have a Wireless Radio, imagelink glasses and sound dampening earbuds. A massive gathering (6 Spam) is going on nearby. Downtown static is 1, burbs or barrens is 2.
- Principal is moving with (6) toughs and thugs, profession rating 3. Primary arm is an Ingram Smartgun X SMG with 4 mags of EX, plus one loaded of regular, and suppressor, self-adjusting weight/light/foregrip combo, and a Smartgun system installed Their backup arm is an Ares Viper Slivergun heavy pistol with 3 mags of regular, plus one loaded of the same, and laser sight, silencer almost worn out, gas vent 3, and a Smartgun system built in Accompanying the pistol is a concealed pancake small of back holster of OD Green Nylon. They carry (2) frag, (2) hot smoke, and (2) pepper punch grenades each. Armored in an Actioneer Business suit (9), Helmet, Facemask, Gasmask, and Mods (+5). They are on foot. They use personal commlinks R3 and have a Wireless Radio and R2 audio enhancement earbuds. An Eye-Spy or equivalent micro drone is overhead Rating (Pilot) 2, Sensor 2, Clearsight 6, Covert Ops 5. Plus they carry an R4 Smart Area Jammer which they turn on if they get contact. A massive gathering (6 Spam) is going on nearby. Downtown static is 1, burbs or barrens is 2.
- Principal is moving with (6) toughs and thugs, profession rating 2. Primary arm is a Steyr TMP machine pistol with 3 mags of Flechette, plus one loaded of the same, and laser sight, a suppressor good for only 11 more shots, flashlight, and a Smartgun system installed The barrel shroud is decorated with engravings of leaves and vines. Their backup arm is a Streetline Special hold out with 4 mags of Flechette, plus one loaded of AP-T, and laser sight, silencer almost worn out, and a Smartgun system installed They carry (2) frag, (2) hot smoke, and (2) pepper punch grenades each. Armored in a Chameleon Suit (10), Helmet, Facemask, Gasmask, and Mods (+5). They are on foot. They use personal commlinks R3 and have a Wireless Radio and earbuds. An Eye-Spy or equivalent micro drone is overhead Rating (Pilot) 3, Sensor 2, Clearsight 6, Covert Ops 5. Plus they carry an R4 Smart Area Jammer which they turn on if they get contact. A major event (3 Spam) is nearby. Downtown static is 1, burbs or barrens is 2.
- Principal is moving with (4) toughs and thugs, profession rating 3. Primary arm is a Colt Cobra TZ-120 SMG with 3 mags of regular, plus one loaded of EX, and and a Smartgun system installed The barrel shroud is stained brown. They carry (2) hot smoke grenades and (2) flash bang grenades each. Armored in a Big Game Hunter suit (15), Helmet, Facemask, Gasmask, and Mods (+5). They use two sleazy vehicle like one would see in the Northside barrens, a scratched up Peugeot truck (stats like the Ares Roadmaster) painted crimson, Rating 1, but with +1 SPEED, extra lights, and a GridLink Override. The vehicle is factory standard. Stats are Handle, Speed, Accel, BOD, and Armor. Rating is Pilot and Sensor. They use personal commlinks R3 and have a Wireless Radio, smartlink glasses and R2 audio enhancement earbuds with sound dampening. An Eye-Spy or equivalent micro drone is overhead Rating (Pilot) 2, Sensor 3, Clearsight 5, Covert Ops 6. Noise is 2 Spam. Downtown static is 1, burbs or barrens is 2.
- Principal is moving with (2) street sams, profession rating 4. Primary arm is an Ares Alpha and Grenade Launcher with 17 HE grenades in 3 mags (one mag in weapon, one+ mag(s) may be empty or partial) with 4 mags of regular, plus one loaded of the same, and laser sight, a suppressor good for only 11 more shots, shockpad, self-adjusting weight/light/foregrip combo, and a Smartgun system built in. The collapsible stock seems much more worn than the upper; it was most likely reworked. The grip section of the barrel shroud is wrapped in battle-worn shiny olive leather. Accompanying the weapon is a 3-point sling made of OD nylon. They carry (2) frag, (2) hot smoke, and (2) flash bang grenades each. Armored in an Armored Jacket (12), Helmet, Facemask, Gasmask, and Mods (+5). They are on foot. They use personal commlinks R3 running silent, smartlink, thermal glasses and R2 audio enhancement earbuds with sound dampening. An Eye-Spy or equivalent micro drone is overhead Rating (Pilot) 3, Sensor 3, Clearsight 5, Covert Ops 6. Plus they carry an R5 Smart Area Jammer which they turn on if they get contact. A Sniper of the teams rating is on overwatch on the street they're on, armed with a Remington 950 sniper rifle with 2 mags of AP-Flechette, plus one loaded of the same, and laser sight, a suppressor good for only 11 more shots, shockpad, flashlight, and a gap where a Smartgun system was (it is now essentially a throwback) installed. The fixed stock is inlaid with 5 soapstones. Their backup arm is a Defiance Protector taser with 4 mags of APDS, plus one loaded of the same, and laser sight, silencer almost worn out, gas vent 3, and a gap where a Smartgun system was (it is now essentially a throwback) built in . A first class vehicle like one would see in Southside, a aged Sikorskey-Bell helicopter (stats like the Ares Dragon) painted cream, Rating 1, but with +1 SPEED, R3 locks, and a GridLink Override (Stats are Handle, Speed, Accel, BOD, and Armor; Rating is Pilot and Sensor) is overhead, pilot is Reaction 8, Skill 7... They are in a commercial area of the sprawl (5 Spam). Downtown static is 1, burbs or barrens is 2.