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- opponent's shoulder is cut; weapon does 1d4 Dex damage instead of normal damage
- opponent's hand is sliced; weapon does standard damage and opponent's hand is useless until healed (roll randomly to determine which hand. DC 10 plus damage dealt Fort save negates hand becoming useless)
- weapon deals double damage to opponent, and standard damage to one adjacent opponent
- weapon deals double damage and attacker gets a free attack at -5 against the opponent
- opponent's shoulder is maimed; weapon does 1d4 Str damage instead of normal damage