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- This creature is called a Sonytriat, or Coppergoblin. It is a Magical Creature.
It looks like a grass snake crossed with a praying mantis. It has beryl fur, purplish eyes, and is huge, like a giant or elephant in size.
It is of human intelligence. They are known for having an intimidating attitude. They prefer to live in temperate plains. They have the following abilities: detect invisibility and detect evil.
HD 1; AC 9 (10); Atk 1 weapon (1d3); Save 17; Special: ; Move 9; Alignment: Chaos
- This creature is called a Tionsblesen, or Mechanical Stonebear. It is an Animal.
It has the head of a fennec and the body of a panther. It has yellowish scales, steel eyes, and is small, like a halfling or dog in size.
It is of low intelligence. They prefer warm plainss. They have the following abilities: damaging poison and spikes/spines.
HD 3; AC 2 (17); Atk 1 bite (1d4); Save 14; Special: ; Move 15; Alignment: Law
- This creature is called a Fb, or War Lion. It is a Magical Creature.
It has the head of a ape and the body of a sabre-toothed tiger. It has mustard yellow fur, green eyes, and is medium, like a human or leopard in size.
It is of low intelligence. They are known for having an honourable attitude. They prefer to live in warm hill. They have the following abilities: disease.
HD 6; AC 5 (14); Atk ; Save 11; Special: ; Move 12; Alignment: Neutral
- This creature is called a Formatain, or Frost Avatar. It is a undead Spirit.
It looks like a water buffalo crossed with a bird of paradise. It has iron feathers, beryl eyes, and is huge, like a giant or elephant in size.
It is of genius intelligence. They live in temperate wastelands. They have the following abilities: ground manipulation.
HD 9+1; AC 4 (15); Atk ; Save 6; Special: ; Move 9; Alignment: Neutral
- This creature is called a Pentionje, or Fey Tombmangler. It is an Animal.
It looks like a slow lorris with the tail of a monitor lizard. It has steel fur, ebony eyes, and is large, like an ogre or horse in size.
It is of animal intelligence. They prefer temperate hills. They have the following abilities: darkvision and spikes/spines.
HD 8+1; AC 6 (13); Atk ; Save 8; Special: ; Move 15; Alignment: Any